Advertising disclosure: krasoven.online is funded by partner links. Buttons marked “Partner link” earn us a commission if you sign up — at no extra cost to you. How this site is funded
krasovenGame guides

Independent guides · No tracking · Partner-funded

Plain-English guides to World of Tanks and World of Warships

Before you read on

This page contains partner links (affiliate links). If you create an account through a link marked “Partner link”, the publisher of this site may receive a commission from the advertiser. The games discussed here are free to download and play, and using our links never changes what you pay.

Commission does not buy a good write-up. Nothing on this page is a review score, a testimonial, or a claim of a guaranteed result, and the drawbacks are listed alongside the strengths. Read our editorial policy.

Two of the longest-running free-to-play war games in the world, explained without the marketing gloss: how the shooting actually works, how the economy actually works, what the free version really gets you, and where the money goes if you decide to spend any.

Start here

Both games are made by the same studio and share a family resemblance — historically inspired vehicles, tiered progression, team battles, a shop. They play nothing alike. The tank game is a close-quarters game about armour angles and line of sight. The naval game is a long-range game about concealment and patience.

World of Tanks

15-a-side tank combat where a hit that lands on a badly angled plate does nothing at all. Armour geometry, shell types, spotting mechanics and the credit economy, explained.

Read the guide →

World of Warships

12-a-side naval combat fought at ranges where you often cannot see what is shooting at you. Concealment, citadels, torpedoes, carriers and submarines, explained.

Read the guide →

Which one should you play?

A side-by-side comparison of pace, match length, learning curve, time cost and how punishing each game is when you make a mistake.

Compare them →

Your first twenty hours

What to do in the tutorial, which tiers to stay in, the settings worth changing on day one, and the five mistakes almost every new player makes.

Get started →

What “free to play” costs

Premium accounts, gold and doubloons, randomised containers, and your rights as an EU consumer buying digital content. The honest version.

See the breakdown →

Glossary

Overmatch, citadel, bloom, tracking, HESH, matchmaking spread. Thirty-odd bits of jargon translated into ordinary English.

Look something up →

Try World of Tanks

Free to download and free to play. You can reach the mid tiers and decide whether the game is for you without spending anything.

Play World of Tanks freePartner link

Partner link to the World of Tanks offer. If you register through it we may earn a commission from the advertiser; it costs you nothing extra and the game remains free to play. How we are funded

Try World of Warships

Also free to download and free to play, with a separate account and a completely different rhythm to the tank game.

Play World of Warships freePartner link

Partner link to the World of Warships offer. If you register through it we may earn a commission from the advertiser; it costs you nothing extra and the game remains free to play. How we are funded

How this site works

krasoven.online is a small independent publication run by BPM-STAV s.r.o.. It is funded by partner links: if you follow a link marked “Partner link” and create an account, the advertiser may pay us a commission. That is the whole business model — there are no adverts, no sponsored placements sold as editorial, and no data collection of any kind.

Because the funding comes from links, the obvious question is whether the writing is honest. Our answer is to be specific about drawbacks. Every guide on this site names what the game does badly, what it costs in time, and which mechanics are designed to encourage spending. If you read a page here and decide not to play, that page did its job.

No cookies, no tracking, no consent banner

This site stores nothing on your device and loads nothing from anyone else's server — no analytics, no advertising pixels, no web fonts, no CDN. That is why you were not asked to accept cookies. The cookie policy explains how to check this for yourself in about thirty seconds using your browser's developer tools.

About the illustrations

Every diagram on this site is an original SVG drawn by us for these pages. We do not publish game screenshots, promotional artwork or stock photography, because those belong to their owners and this is an advertising-funded site. The diagrams illustrate mechanics; they are not pictures of the games.

Trademarks

World of Tanks, World of Warships, World of Tanks Blitz, World of Warships: Legends, Wargaming and all related names, logos and marks are trademarks or registered trademarks of Wargaming Group Limited. krasoven.online is an independent publication. It is not affiliated with, endorsed by, sponsored by, or in any way officially connected to Wargaming Group Limited, Lesta Games, or any of their subsidiaries or affiliates.

Published 21 September 2026. Written and edited by Karen Lee. Where anything here differs from the information published by the game's operator, the operator's own information is the one that counts.